/* ═══════════════════════════════════════════════════════════════
   WARMER — Drawn / Anime-Inspired Game Design System
   ─────────────────────────────────────────────────────────────
   Style:
   - Hand-crafted cel-shaded game UI (drawn aesthetic)
   - Thick solid 2px-2.5px contours & hard offset drop shadows
   - Warm ember/hearth theme (obsidian charcoal ↔ warm sun-parchment)
   - Soft rounded shapes (12–16px radius)
   - Punchy display typography (Poppins / Plus Jakarta Sans)
   - STRICTLY NO generic AI glows, NO glassmorphism, NO childish mascots
   ═══════════════════════════════════════════════════════════════ */

/* ── 0. Reset & Base ─────────────────────────────────────────── */
*, *::before, *::after {
    box-sizing: border-box;
    margin: 0;
    padding: 0;
}

button {
    background: none;
    border: none;
    font-family: inherit;
    color: inherit;
    cursor: pointer;
    user-select: none;
    touch-action: manipulation;
}

input {
    font-family: inherit;
    color: inherit;
}

svg {
    display: block;
    flex-shrink: 0;
    overflow: visible;
}

/* ── 1. Tokens & Typography ──────────────────────────────────── */
:root {
    --f-display: 'Poppins', 'Nunito', -apple-system, BlinkMacSystemFont, sans-serif;
    --f-ui:      'Plus Jakarta Sans', -apple-system, BlinkMacSystemFont, sans-serif;

    /* Radii */
    --r-sm:   6px;
    --r-chip: 10px;
    --r-btn:  12px;
    --r-card: 16px;
    --r-pill: 9999px;

    /* Proximity Thermal Hues (Cel-shaded game tones) */
    --c-frost:   #0284c7;
    --c-water:   #0284c7;
    --c-warm:    #d97706;
    --c-fire:    #ea580c;
    --c-target:  #dc2626;

    --c-frost-bg:  #0369a1;
    --c-water-bg:  #0284c7;
    --c-warm-bg:   #b45309;
    --c-fire-bg:   #c2410c;
    --c-target-bg: #b91c1c;
}

/* ── 2. Dark Theme (Warm Obsidian & Ember Hearth) ────────────── */
body.dark-theme,
body:not(.light-theme) {
    --bg:          #14110e;
    --bg-grad-a:   #191410;
    --bg-grad-b:   #110e0b;

    --sur:         #1f1914;
    --sur-card:    #261f19;
    --sur-tint:    #2c231c;

    --bdr:         #3f3227;
    --bdr-hi:      #574637;
    --bdr-shadow:  #0a0806;

    --t1:          #f7f2ea;
    --t2:          #a99a8d;
    --t3:          #5e5144;

    --input-bg:    #18130f;
    --input-bdr:   #44362a;

    --btn-primary-bg:     #ea580c;
    --btn-primary-fg:     #ffffff;
    --btn-primary-bdr:    #c2410c;
    --btn-primary-shadow: #7c2d12;

    --btn-sec-bg:         #2b221b;
    --btn-sec-fg:         #f7f2ea;
    --btn-sec-bdr:        #44362a;
    --btn-sec-shadow:     #0a0806;

    --chip-bg:     #221b15;
    --chip-bdr:    #3e3126;
    --chip-fg:     #d4c8bd;
    --chip-shadow: #0a0806;

    --gauge-bg:           #15110d;
    --gauge-stroke:       #483a2e;
    --gauge-inner-stroke: rgba(247, 242, 234, 0.12);
    --gauge-highlight:    rgba(255, 255, 255, 0.20);
    --gauge-bolt:         #2a2119;

    --cur-dot:     #f7f2ea;
    --cur-ring:    rgba(234, 88, 12, 0.4);

    background-color: var(--bg);
    background-image: radial-gradient(circle at 50% 30%, #1c1611 0%, #110e0b 70%);
}

/* Atmospheric State Shifts (Dark Theme) */
body.dark-theme[data-theme-state="frost"] {
    background-image: radial-gradient(circle at 50% 30%, #101c24 0%, #0d1217 70%);
}
body.dark-theme[data-theme-state="water"] {
    background-image: radial-gradient(circle at 50% 30%, #0f1c24 0%, #0c1318 70%);
}
body.dark-theme[data-theme-state="warm"] {
    background-image: radial-gradient(circle at 50% 30%, #251a10 0%, #140f0a 70%);
}
body.dark-theme[data-theme-state="fire"] {
    background-image: radial-gradient(circle at 50% 30%, #2b140b 0%, #160a05 70%);
}

/* ── 3. Light Theme (Warm Sun-Bleached Parchment) ─────────────── */
body.light-theme {
    --bg:          #faf4eb;
    --bg-grad-a:   #fdfaf5;
    --bg-grad-b:   #f2e7d7;

    --sur:         #f2e7d7;
    --sur-card:    #fffdfa;
    --sur-tint:    #ede0cf;

    --bdr:         #443528;
    --bdr-hi:      #2b2017;
    --bdr-shadow:  #d6c7b3;

    --t1:          #241a12;
    --t2:          #6f5e50;
    --t3:          #a99786;

    --input-bg:    #fffdfa;
    --input-bdr:   #443528;

    --btn-primary-bg:     #ea580c;
    --btn-primary-fg:     #ffffff;
    --btn-primary-bdr:    #c2410c;
    --btn-primary-shadow: #9a3412;

    --btn-sec-bg:         #ede0cf;
    --btn-sec-fg:         #241a12;
    --btn-sec-bdr:        #443528;
    --btn-sec-shadow:     #d6c7b3;

    --chip-bg:     #f4eade;
    --chip-bdr:    #443528;
    --chip-fg:     #3a2c20;
    --chip-shadow: #d6c7b3;

    --gauge-bg:           #eae0d0;
    --gauge-stroke:       #3f3124;
    --gauge-inner-stroke: rgba(63, 49, 36, 0.22);
    --gauge-highlight:    rgba(255, 255, 255, 0.75);
    --gauge-bolt:         #d4c4b0;

    --cur-dot:     #241a12;
    --cur-ring:    rgba(234, 88, 12, 0.4);

    background-color: var(--bg);
    background-image: radial-gradient(circle at 50% 30%, #fefcf9 0%, #f0e4d2 75%);
}

/* Atmospheric State Shifts (Light Theme) */
body.light-theme[data-theme-state="frost"] {
    background-image: radial-gradient(circle at 50% 30%, #f2f8fc 0%, #e2eff7 75%);
}
body.light-theme[data-theme-state="water"] {
    background-image: radial-gradient(circle at 50% 30%, #eff7fb 0%, #deedf6 75%);
}
body.light-theme[data-theme-state="warm"] {
    background-image: radial-gradient(circle at 50% 30%, #fdf8ed 0%, #f6e9cf 75%);
}
body.light-theme[data-theme-state="fire"] {
    background-image: radial-gradient(circle at 50% 30%, #fef4ee 0%, #f9e2d3 75%);
}

/* ── 4. Main Document Shell ──────────────────────────────────── */
html, body {
    height: 100%;
    overflow: hidden;
    font-family: var(--f-ui);
    font-weight: 500;
    -webkit-font-smoothing: antialiased;
}

body {
    color: var(--t1);
    transition: background-color 0.35s ease, background-image 0.35s ease, color 0.25s ease;
}

/* Subtle Film Grain (tactile drawn game texture) */
.grain-overlay {
    position: fixed;
    inset: 0;
    pointer-events: none;
    z-index: 99;
    opacity: 0.025;
    background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 200 200' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='noise'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.8' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23noise)'/%3E%3C/svg%3E");
}

/* Custom Game Cursor */
#cursor {
    position: fixed;
    top: 0;
    left: 0;
    pointer-events: none;
    z-index: 1000;
    mix-blend-mode: normal;
}
.cur-dot {
    width: 7px;
    height: 7px;
    border-radius: 50%;
    background: var(--cur-dot);
    position: absolute;
    top: -3.5px;
    left: -3.5px;
    box-shadow: 0 1px 2px rgba(0,0,0,0.3);
}
.cur-ring {
    width: 26px;
    height: 26px;
    border-radius: 50%;
    border: 2px solid var(--cur-ring);
    position: absolute;
    top: -13px;
    left: -13px;
    transition: width 0.18s ease, height 0.18s ease, top 0.18s ease, left 0.18s ease, border-color 0.18s ease;
}
#cursor.on .cur-ring {
    width: 36px;
    height: 36px;
    top: -18px;
    left: -18px;
    border-color: #ea580c;
}

/* ── 5. Game Screen & Centered Layout ────────────────────────── */
#game-screen {
    display: flex;
    flex-direction: column;
    height: 100vh;
    max-height: 100vh;
    width: 100%;
    max-width: 860px;
    margin: 0 auto;
    padding: 0 18px;
    opacity: 1;
    position: relative;
    z-index: 1;
}

/* Header */
.site-header {
    flex-shrink: 0;
    padding: 14px 0 12px;
}
.site-header-inner {
    display: flex;
    align-items: center;
    justify-content: space-between;
}

.hdr-brand {
    display: flex;
    align-items: center;
    gap: 10px;
}
.brand-flame {
    filter: drop-shadow(0 2px 0 var(--bdr-shadow));
}
.brand-wordmark {
    font-family: var(--f-display);
    font-size: 1.25rem;
    font-weight: 800;
    letter-spacing: 0.04em;
    line-height: 1.1;
    display: block;
    color: var(--t1);
}
.brand-sub {
    font-size: 0.65rem;
    font-weight: 700;
    letter-spacing: 0.12em;
    text-transform: uppercase;
    color: var(--t2);
    display: block;
}

/* Header Controls */
.hdr-controls {
    display: flex;
    align-items: center;
    gap: 10px;
}

.hdr-tally-box {
    display: flex;
    align-items: center;
    gap: 7px;
    background: var(--sur);
    border: 2px solid var(--bdr);
    box-shadow: 0 3px 0 var(--bdr-shadow);
    border-radius: var(--r-btn);
    padding: 4px 10px;
}
.hdr-tally-lbl {
    font-family: var(--f-display);
    font-size: 0.68rem;
    font-weight: 700;
    letter-spacing: 0.08em;
    color: var(--t2);
}
.hdr-stat-val {
    font-family: var(--f-display);
    font-size: 0.95rem;
    font-weight: 800;
    color: var(--t1);
}

.hdr-divider {
    width: 1px;
    height: 22px;
    background: var(--bdr);
}

.hdr-btn {
    width: 38px;
    height: 38px;
    display: flex;
    align-items: center;
    justify-content: center;
    background: var(--btn-sec-bg);
    border: 2px solid var(--btn-sec-bdr);
    border-radius: var(--r-btn);
    box-shadow: 0 3px 0 var(--btn-sec-shadow);
    color: var(--btn-sec-fg);
    transition: transform 0.12s ease, box-shadow 0.12s ease, background 0.15s ease;
}
.hdr-btn:hover {
    transform: translateY(-1px);
    box-shadow: 0 4px 0 var(--btn-sec-shadow);
}
.hdr-btn:active {
    transform: translateY(2px);
    box-shadow: 0 1px 0 var(--btn-sec-shadow);
}

body.dark-theme .i-moon { display: none; }
body.dark-theme .i-sun  { display: block; }
body.light-theme .i-sun  { display: none; }
body.light-theme .i-moon { display: block; }

.h-rule {
    width: 100%;
    height: 2px;
    background: var(--bdr);
    opacity: 0.5;
    margin-bottom: 12px;
}

/* Game Body Scroll Area */
.game-body {
    flex: 1;
    overflow-y: auto;
    overflow-x: hidden;
    padding-bottom: 24px;
    display: flex;
    flex-direction: column;
    gap: 16px;
    scrollbar-width: thin;
    scrollbar-color: var(--bdr) transparent;
}
.game-body::-webkit-scrollbar {
    width: 6px;
}
.game-body::-webkit-scrollbar-thumb {
    background: var(--bdr);
    border-radius: 4px;
}

/* ── 6. Input Zone (Cel-Shaded Game Prompt) ─────────────────── */
.input-zone {
    display: flex;
    flex-direction: column;
    gap: 10px;
}

.search-bar {
    display: flex;
    align-items: center;
    background: var(--input-bg);
    border: 2.5px solid var(--input-bdr);
    border-radius: var(--r-card);
    box-shadow: 0 4px 0 var(--bdr-shadow);
    padding: 6px 6px 6px 14px;
    transition: border-color 0.15s ease, box-shadow 0.15s ease;
}
.search-bar:focus-within {
    border-color: #ea580c;
    box-shadow: 0 4px 0 #9a3412;
}

.search-icon {
    color: var(--t2);
    margin-right: 8px;
    flex-shrink: 0;
}

.search-input {
    flex: 1;
    background: transparent;
    border: none;
    outline: none;
    font-size: 1.05rem;
    font-weight: 600;
    color: var(--t1);
}
.search-input::placeholder {
    color: var(--t3);
    font-weight: 500;
}

/* Game Action Button */
.submit-btn {
    display: inline-flex;
    align-items: center;
    gap: 6px;
    background: var(--btn-primary-bg);
    color: var(--btn-primary-fg);
    border: 2px solid var(--btn-primary-bdr);
    border-radius: var(--r-btn);
    box-shadow: 0 3px 0 var(--btn-primary-shadow);
    font-family: var(--f-display);
    font-size: 0.95rem;
    font-weight: 700;
    padding: 9px 18px;
    transition: transform 0.12s ease, box-shadow 0.12s ease, background 0.15s ease;
}
.submit-btn:hover {
    transform: translateY(-1px);
    box-shadow: 0 4px 0 var(--btn-primary-shadow);
    background: #f97316;
}
.submit-btn:active {
    transform: translateY(2px);
    box-shadow: 0 1px 0 var(--btn-primary-shadow);
}

/* Suggestion Chips */
.chip-row {
    display: flex;
    align-items: center;
    gap: 10px;
    flex-wrap: wrap;
}
.chip-row-lbl {
    font-family: var(--f-display);
    font-size: 0.68rem;
    font-weight: 700;
    letter-spacing: 0.08em;
    color: var(--t2);
    text-transform: uppercase;
}
.chips {
    display: flex;
    align-items: center;
    gap: 7px;
    flex-wrap: wrap;
}
.chip {
    display: inline-flex;
    align-items: center;
    gap: 6px;
    background: var(--chip-bg);
    border: 2px solid var(--chip-bdr);
    border-radius: var(--r-chip);
    box-shadow: 0 3px 0 var(--chip-shadow);
    color: var(--chip-fg);
    font-size: 0.85rem;
    font-weight: 600;
    padding: 4px 11px;
    transition: transform 0.12s ease, box-shadow 0.12s ease, border-color 0.15s ease;
}
.chip:hover {
    transform: translateY(-1px);
    box-shadow: 0 4px 0 var(--chip-shadow);
    border-color: #ea580c;
}
.chip:active {
    transform: translateY(2px);
    box-shadow: 0 1px 0 var(--chip-shadow);
}
.chip-dot {
    width: 6px;
    height: 6px;
    border-radius: 50%;
    background: var(--t3);
    transition: background 0.2s ease;
}
.chip.is-guessed {
    border-color: var(--chip-tone, #ea580c);
    color: var(--t1);
}
.chip.is-guessed .chip-dot {
    background: var(--chip-tone, #ea580c);
}

/* Feedback Message */
.feedback {
    font-size: 0.88rem;
    font-weight: 600;
    color: #ea580c;
    min-height: 1.3em;
    margin-top: 2px;
}
.feedback.error {
    color: #ef4444;
}

/* ── 7. Meter Stage (Thermometer Crucible + Readout) ─────────── */
.meter-stage {
    display: flex;
    justify-content: center;
    padding: 8px 0;
}

.meter-readout {
    display: flex;
    align-items: center;
    justify-content: center;
    gap: 36px;
    width: 100%;
    max-width: 580px;
}

/* Precision Scale Ticks */
.tick-marks-wrap {
    position: relative;
    width: 44px;
    height: 480px;
    flex-shrink: 0;
}
.tick {
    position: absolute;
    right: 0;
    display: flex;
    align-items: center;
    gap: 6px;
    transform: translateY(-50%);
}
.tick-val {
    font-family: var(--f-display);
    font-size: 0.72rem;
    font-weight: 700;
    color: var(--t2);
}
.tick-line {
    width: 8px;
    height: 2px;
    background: var(--bdr);
    border-radius: 1px;
}
.tick-major .tick-line {
    width: 14px;
    height: 2.5px;
    background: var(--bdr-hi);
}
.tick-major .tick-val {
    color: var(--t1);
    font-weight: 800;
}

/* ── Illustrated Caliper Degrees Gauge Needle ─────────── */
.caliper-rail-slot {
    position: absolute;
    right: -18px;
    top: 11px;
    bottom: 11px;
    width: 3.5px;
    background: var(--bdr);
    border: 1.5px solid #14110e;
    border-radius: 2px;
    box-shadow: 0 1px 0 var(--bdr-shadow);
    pointer-events: none;
}
.caliper-rail-slot::before,
.caliper-rail-slot::after {
    content: '';
    position: absolute;
    left: -2.5px;
    width: 6px;
    height: 4px;
    background: var(--bdr-hi);
    border: 1.5px solid #14110e;
    border-radius: 1px;
}
.caliper-rail-slot::before { top: -3px; }
.caliper-rail-slot::after { bottom: -3px; }

.caliper-pointer {
    position: absolute;
    right: -36px;
    transform: translateY(-50%);
    display: flex;
    align-items: center;
    pointer-events: none;
    z-index: 10;
    transition: top 0.45s cubic-bezier(0.18, 0.85, 0.28, 1);
    filter: drop-shadow(0 2.5px 0 var(--bdr-shadow));
}
.caliper-sight-line {
    width: 6px;
    height: 0;
    border-top: 2px dashed var(--caliper-tone, #38bdf8);
    opacity: 0.85;
}


/* Tube Crucible Container */
.tube-wrap {
    position: relative;
    width: 80px;
    height: 480px;
    flex-shrink: 0;
    filter: drop-shadow(0 6px 0 var(--bdr-shadow));
}
.tube-layer {
    position: absolute;
    inset: 0;
    width: 80px;
    height: 480px;
}
#tube-canvas {
    position: absolute;
    top: 0;
    left: 0;
    width: 80px;
    height: 480px;
    z-index: 2;
}

/* ── Victory Explosion & Shatter FX ─────────── */
.glass-cracks-overlay,
.glass-broken-rim {
    position: absolute;
    top: 0;
    left: 0;
    width: 80px;
    height: 480px;
    pointer-events: none;
}
.glass-cracks-overlay {
    z-index: 6;
}
.glass-broken-rim {
    z-index: 7;
}
.explosion-overlay {
    position: absolute;
    top: 0;
    left: 0;
    width: 80px;
    height: 480px;
    pointer-events: none;
    z-index: 20;
    overflow: visible;
}
.anime-blast-burst {
    position: absolute;
    top: 14px;
    left: 40px;
    width: 150px;
    height: 150px;
    transform: translate(-50%, -50%);
    pointer-events: none;
    z-index: 22;
    animation: animeBlastPop 0.48s cubic-bezier(0.12, 0.9, 0.28, 1) forwards;
}
@keyframes animeBlastPop {
    0% {
        transform: translate(-50%, -50%) scale(0.18) rotate(0deg);
        opacity: 0.95;
    }
    45% {
        transform: translate(-50%, -50%) scale(1.35) rotate(14deg);
        opacity: 1;
    }
    80% {
        transform: translate(-50%, -50%) scale(1.6) rotate(24deg);
        opacity: 0.8;
    }
    100% {
        transform: translate(-50%, -50%) scale(1.85) rotate(30deg);
        opacity: 0;
    }
}
.flame-shard-particle,
.glass-shard-particle {
    position: absolute;
    top: 14px;
    left: 40px;
    width: 0;
    height: 0;
    pointer-events: none;
    will-change: transform, opacity;
    z-index: 25;
}
.flame-shard-particle svg,
.glass-shard-particle svg {
    position: absolute;
    transform: translate(-50%, -50%);
    overflow: visible;
}


/* Readout Information Side Card */
.readout-info {
    display: flex;
    flex-direction: column;
    gap: 14px;
    flex: 1;
    max-width: 260px;
}

/* Heat Label Badge */
.heat-label {
    display: inline-flex;
    align-items: center;
    gap: 8px;
    align-self: flex-start;
    background: var(--sur-card);
    border: 2px solid var(--bdr);
    box-shadow: 0 3px 0 var(--bdr-shadow);
    border-radius: var(--r-pill);
    padding: 5px 12px;
}
.heat-label-bar {
    width: 8px;
    height: 8px;
    border-radius: 50%;
    background: var(--t3);
    transition: background 0.25s ease;
}
.heat-label-text {
    font-family: var(--f-display);
    font-size: 0.78rem;
    font-weight: 700;
    letter-spacing: 0.04em;
    text-transform: uppercase;
    color: var(--t1);
}

/* Readout Status Name (Hero Game Title) */
.readout-status-wrap {
    min-height: 44px;
}
.readout-name {
    font-family: var(--f-display);
    font-size: 1.85rem;
    font-weight: 800;
    line-height: 1.15;
    color: var(--t1);
    letter-spacing: -0.01em;
}

/* Last Word Telemetry Card */
.gauge-meta-card {
    background: var(--sur-card);
    border: 2.5px solid var(--bdr);
    box-shadow: 0 4px 0 var(--bdr-shadow);
    border-radius: var(--r-card);
    padding: 14px 16px;
    display: flex;
    flex-direction: column;
    gap: 4px;
}
.gauge-last-lbl {
    font-family: var(--f-display);
    font-size: 0.68rem;
    font-weight: 700;
    letter-spacing: 0.08em;
    text-transform: uppercase;
    color: var(--t2);
}
.gauge-last-val {
    font-size: 1.15rem;
    font-weight: 700;
    color: var(--t1);
    word-break: break-word;
}

/* ── 8. History Section (Drawn Game Cards) ───────────────────── */
.history-section {
    display: flex;
    flex-direction: column;
    gap: 10px;
    margin-top: 4px;
}

.history-head {
    display: flex;
    align-items: center;
    justify-content: space-between;
    padding: 0 4px;
}
.history-title {
    font-family: var(--f-display);
    font-size: 0.95rem;
    font-weight: 800;
    letter-spacing: 0.02em;
    color: var(--t1);
}
.history-head-right {
    display: flex;
    align-items: center;
    gap: 4px;
    font-family: var(--f-display);
    font-size: 0.8rem;
    font-weight: 700;
    color: var(--t2);
}
.hist-count {
    color: var(--t1);
    font-weight: 800;
}

.empty-state {
    padding: 24px;
    text-align: center;
    font-weight: 600;
    color: var(--t3);
    background: var(--sur);
    border: 2px dashed var(--bdr);
    border-radius: var(--r-card);
}

.guesses-list {
    display: flex;
    flex-direction: column;
    gap: 8px;
}

/* Drawn Guess Row Card */
.guess-card {
    display: flex;
    align-items: center;
    gap: 12px;
    background: var(--sur-card);
    border: 2px solid var(--bdr);
    box-shadow: 0 3px 0 var(--bdr-shadow);
    border-radius: var(--r-card);
    padding: 10px 14px;
    position: relative;
    overflow: hidden;
    transition: transform 0.12s ease, box-shadow 0.12s ease;
}
.guess-card:hover {
    transform: translateY(-1px);
    box-shadow: 0 4px 0 var(--bdr-shadow);
}

.g-bar {
    position: absolute;
    left: 0;
    top: 0;
    bottom: 0;
    width: 5px;
    background: var(--tone, #ea580c);
}

.g-rank {
    font-family: var(--f-display);
    font-size: 0.82rem;
    font-weight: 800;
    color: var(--t2);
    min-width: 28px;
}

.g-word {
    font-family: var(--f-ui);
    font-size: 1.02rem;
    font-weight: 700;
    color: var(--t1);
    flex: 1;
}

.g-meter-track {
    width: 100px;
    height: 8px;
    background: var(--sur);
    border: 1.5px solid var(--bdr);
    border-radius: var(--r-pill);
    overflow: hidden;
    flex-shrink: 0;
}
.g-meter-fill {
    height: 100%;
    border-radius: var(--r-pill);
    transition: width 0.3s ease;
}

.g-pill {
    font-family: var(--f-display);
    font-size: 0.72rem;
    font-weight: 800;
    text-transform: uppercase;
    letter-spacing: 0.04em;
    color: #ffffff;
    background: var(--tone, #ea580c);
    border-radius: var(--r-pill);
    padding: 3px 9px;
    box-shadow: 0 2px 0 rgba(0,0,0,0.25);
    flex-shrink: 0;
}

/* ── 9. Victory Modal (Punchy Game Win Screen) ───────────────── */
.modal-veil {
    position: fixed;
    inset: 0;
    z-index: 1000;
    background: rgba(10, 8, 6, 0.82);
    display: none;
    align-items: center;
    justify-content: center;
    padding: 20px;
}
.modal-veil.active {
    display: flex;
    pointer-events: auto;
}

.modal-box {
    background-color: var(--sur-card);
    border: 3px solid var(--bdr);
    border-radius: 20px;
    box-shadow: 0 8px 0 var(--bdr-shadow);
    width: 100%;
    max-width: 400px;
    overflow: hidden;
    transform: scale(0.94);
    transition: transform 0.28s cubic-bezier(0.18, 0.89, 0.32, 1.28);
    position: relative;
    z-index: 1001;
}
body.dark-theme .modal-box {
    background-color: #241d17;
}
body.light-theme .modal-box {
    background-color: #fffdf9;
}
.modal-veil.active .modal-box {
    transform: scale(1);
}

.modal-top-bar {
    height: 6px;
    background: linear-gradient(90deg, #ea580c, #f59e0b, #e11d48);
}

.modal-inner {
    padding: 28px 24px;
    text-align: center;
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 16px;
}

.modal-eyebrow {
    font-family: var(--f-display);
    font-size: 0.78rem;
    font-weight: 800;
    letter-spacing: 0.12em;
    text-transform: uppercase;
    color: #ea580c;
}

.modal-word {
    font-family: var(--f-display);
    font-size: 2.3rem;
    font-weight: 900;
    color: var(--t1);
    letter-spacing: -0.02em;
    line-height: 1.1;
}

.modal-stats {
    display: flex;
    align-items: center;
    justify-content: center;
    gap: 20px;
    background: var(--sur);
    border: 2px solid var(--bdr);
    box-shadow: 0 3px 0 var(--bdr-shadow);
    border-radius: var(--r-card);
    padding: 12px 24px;
    width: 100%;
}
.modal-stat {
    display: flex;
    flex-direction: column;
    align-items: center;
}
.mstat-n {
    font-family: var(--f-display);
    font-size: 1.4rem;
    font-weight: 900;
    color: var(--t1);
}
.mstat-l {
    font-family: var(--f-display);
    font-size: 0.7rem;
    font-weight: 700;
    text-transform: uppercase;
    color: var(--t2);
}
.modal-stat-rule {
    width: 2px;
    height: 28px;
    background: var(--bdr);
}

.play-again-btn {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    gap: 8px;
    width: 100%;
    background: var(--btn-primary-bg);
    color: var(--btn-primary-fg);
    border: 2.5px solid var(--btn-primary-bdr);
    border-radius: var(--r-btn);
    box-shadow: 0 4px 0 var(--btn-primary-shadow);
    font-family: var(--f-display);
    font-size: 1.05rem;
    font-weight: 800;
    padding: 13px 24px;
    transition: transform 0.12s ease, box-shadow 0.12s ease, background 0.15s ease;
}
.play-again-btn:hover {
    transform: translateY(-1px);
    box-shadow: 0 5px 0 var(--btn-primary-shadow);
    background: #f97316;
}
.play-again-btn:active {
    transform: translateY(2px);
    box-shadow: 0 2px 0 var(--btn-primary-shadow);
}

/* ── 10. Responsive Tweaks ───────────────────────────────────── */
@media (max-width: 640px) {
    .meter-readout {
        gap: 20px;
    }
    .readout-name {
        font-size: 1.5rem;
    }
    .tube-wrap {
        transform: scale(0.92);
        transform-origin: center center;
    }
    .tick-marks-wrap {
        transform: scale(0.92);
        transform-origin: right center;
    }
}
